How to Get Started with Game Design

Friday, August 25, 2017 12:00pm - 1:00pm EDT

Host: Association for Talent Development
By: Sharon Boller, President, Bottom-Line Performances Inc

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As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view.

Have you been asked to incorporate learning games into your repertoire of offerings? Do you want to explore how you can dip your toe into the water of game design? Are you unsure if learning games are appropriate and effective in your environment?

Join Sharon Boller, co-author of Play to Learn: Everything You Need to Know About Designing Effective Learning Games, to explore this topic in an informal, members-only webcast.

During the webcast, Sharon will discuss:
• how games and learning are linked, and the nine steps to good learning game design
• the game-gamification spectrum and questions to ask based on where you are on this spectrum
• best practices and pitfalls to avoid when using learning games
• buying versus building, and the spectrum of "buy" options (templates for a total custom solution).

When you register, be sure to submit a question you would like the presenter to address during the webcast.


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Sharon Boller
Sharon Boller

President, Bottom-Line Performances Inc

Sharon Boller is president and chief product officer of Bottom-Line Performance (BLP), a learning solutions firm she founded in 1995. Sharon has grown BLP from a single-woman sole proprietorship to a $4 million company with 36 team members. Under her direction, BLP created the Knowledge Guru learning game platform, which has received numerous industry awards, including a Brandon Hall Gold Award for best innovation in gaming and technology (2014). Sharon is a frequent speaker at industry conferences and co-teaches learning game design workshops with Karl Kapp for ATD and eLearning Guild events. Sharon and Karl’s new book, Play to Learn: Everything You Need to Know About Designing Effective Learning Games, was released in 2017 by ATD Press. Sharon earned a master of science in instructional systems technology from Indiana University.

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